T Reviews- The Ascent, Cybersec pack, Bitsplit shotgunDLC & the Update

Out now

Reviewed on PC

The Ascent is a Top down solo or co-op RPG set in Veles. It’s out now on PC and is also available via Gamepass. I’ve had a love hate relationship with The Ascent in the past with somewhat inconsistent difficulty and poor performance on Gamepass {although that’s the case with a lot of games it now seems}, but now some months later im more than ready to jump back in to Veles and loot and shoot my way through the Ascent. Here’s a bit more about the game-

‘Welcome to The Ascent Group arcology, a self-contained corporate-run metropolis, stretching high into the sky and filled with creatures from all over the galaxy.

You play as a worker, enslaved by the company that owns you and everyone else in your district. One day, whilst sent on a routine assignment to make use of your skills with a cyberdeck, you are suddenly caught in a vortex of catastrophic events. The Ascent Group, the largest mega corporation on the planet, shuts down for unknown reasons, causing the automated security systems to go haywire.

The survival of your district is threatened: rival corporations are trying to force appropriation and crime syndicates are looking to boost their black-market augmentation trade. You must take up arms to stop them from seizing control and embark on a new mission to find out what started it all’

Graphics & audio

Graphically The Ascent is a masterpiece, the Cyberpunk world of Veles is dirty, grimey and an unbelievably beautiful setting to play in. heavily populated areas are teeming with life and activity, while in stark contrast there are open empty areas where a gunfight can be steps away. Veles looks and feels so good and the variance between different areas blows me away. The audio pairs up with the game incredibly well too. With a moody soundtrack The ascent has been set up well and creates a fantastic mood for some good old shootin and lootin.


Once frustrating but now sorted, The Ascent plays the way it should, with consistency across the difficulties and and a real fluidity in gun fights, the main element of the game is the fighting and the Ascent does it incredibly well even from a top down perspective. Once you’ve grasped the concept of shooting higher or lower rather than aiming down sights you’re well away. Combat feels quick and you have to really watch what’s going on around you as well as what you’re shooting otherwise you can become overwhelmed quickly. Different weapons suit different enemies and you really have to make sure you’re carrying a varied arsenal in order to efficiently dispatch your foe. 

Missions consist of the usual main and side quests with XP given in order to level up, levelling up grants you more skill points and they can be assigned to different areas in order to improve your character. Obviously this isn’t anything new and really there’s not much more you can do to revolutionise something that doesn’t really need changing. Different vendors also sell armour weapons and augments and you can sell items to pad out your cash flow for that upgrade you’ve been wanting. All pretty simple on that front .

My only complaints with The Ascent are regarding the map which can be confusing to use at first as there’s no real information on if it’s above or below etc. A waypoint system wouldn’t hurt either. And my only other gripe is regarding some of the sidequests you pick up. They may state that it’s for level X which you may well be but what it doesnt tell you is that you need to unlock that area by actually completing a different mission you don’t yet have access to. It’d also be nice if the Multiplayer expanded a little more beyond its current system, being able to jump in and out of multiplayer games and Queue up to just join a random game would be a nice addition.


The story is somewhat passable but to be totally honest it’s not the main reason why you’d come to such a game in the first place. The Ascent group shuts down for no reason throwing Veles into disarray and you start taking jobs from Poone in order to stabilize the colony and ward off any intruders, as you progress you’ll uncover more behind why everything happened. It’s okay, but if the story weren’t there I wouldn’t be bothered either, it creates a good introduction to the game and gets you started. The gameplay holds you more than the story does. 

The shotty and the update

So, in order to understand why the Bit Split Shotty is so good we have to go back to the weapons and the different enemies they are effective against. The bit Split shotgun wont be great against other humans but v Robots the damage is insane. It’s a great addition to the Transmog patch, The patch helps you clean up the look of your character in game. And your character can get pretty messy as you play through so this addition while more cosmetic is still a good addition. 

CyberSec Pack

The Cybersec pack is another DLC adding more weapons and armour to your arsenal. This added in with the bitsplit and the Transmog update means there’s an absolute plethora of upgrades and cosmetic changes you can make to your character

Overall- 9/10

I had early issues with The Ascent when it first dropped on Gamepass and my opinion of the game was slightly sour, but this has turned me around completely. Veles is a fantastic place to play in, the graphics are fantastic and there’s been some excellent work around combat even from the top down perspective. It’s now a well dialed game and well worth a play if you’ve never jumped in before. The additional DLC and the free update really pads out your experience and gives you more to play with which is only a good thing. I’m back hooked on The Ascent and despite its minor flaws it’s a fantastic experience. 

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