Reviewed on- PC
Available on PC (Steam £16.56- 15% off)
Hell Architect is a Management/ building game developed by Woodland Games and published by Leonardo Interactive. Here’s a bit more about the game –
‘Hell Architect is a game about building and managing your own hell. You take on the role of a hell manager and are tasked with developing the underworld in a way that would make Lucifer himself fall off his chair.Create a hell of your dreams – will it have the infamous 9 levels, or will you create your own chaos, the way you see fit?
You begin with some basic buildings, like power stations (yup, they need those in hell, too!) and canteens, work your way through shrines and toilets and finish off with some intricate torture contraptions.’
Hell Architect is a side view and it’s an ideal perspective for a game like this. Hell looks really good with plenty of ambience. The animation for the various contraptions are great and really add to the hellish vibe. Your minions look pretty individual and the animations for the tasks they undertake are very well done, I particularly love the two spades taped together to reach higher places.
Point and click the order of the day for Hell Architect and the game is familiar and easy to grasp the concept of. Digging and expanding are key to the game in order to both create space and gather key resources to build buildings to nourish and punish your occupants. Research more buildings to improve the living conditions and the way you extract suffering from your minions.
Overall the mechanics and the gameplay are solid and after a bit of learning about the processes etc i found the game easy to manage, although i did get some of my sinners stuck in limbo in the early game through mis managing them. Wasn’t a big deal.
The game has a detailed and well mapped tutorial, and although i did run into an issue where it wouldnt recognised i assigned someone to a station, the tutorial was largely very straightforward and simple to get you going. Everything is well explained to a point where even finer details are explained. That said you don’t really need the tutorial and could just learn as you go.
The other modes are sandbox and scenarios. Most of my time was spent playing sandbox mode and across the different difficulties offered plenty of challenge to both new and seasoned players of the genre, a very balanced and steady difficulty curve made for good and challenging gameplay
I enjoyed my time with Hell Architect and while it doesn’t do anything groundbreaking, it’s very good at being a building/management game and has some very solid qualities. Being in hell was also pretty different.